Just a place for me to dump my thoughts about my Google Summer of Code 2024 project

Google Summer of Code 2024 Acceptance Story

My accepted proposal Procedural Fragment Shader Generation Using Classic Machine Learning.

Josh — 01/05/2024 21:08

Hey, just wanted to give congrats to this year’s GSoC contributors, @Fares Atef and @Saif; welcome (back), you two!

Hmmmmm … At the time of writing this, I can’t think of a way to describe my acceptance into Google Summer of Code 2024 program so let’s jump into project idea’s author.

my thoughts on the future are cloudy; ENIGMA hasn’t really embraced ML tools, so it’s heading for obsolescence

Josh — 19/01/2024 17:21

do u have anything in mind?

Seif — 19/01/2024 17:51

a lot of things I think we really need procedural generation for placeholder graphics … we need a procedural texture editor; there are some open-source ones we could integrate

Josh — 19/01/2024 17:51

Following these messages, there was an extensive discussion about the project idea, which ultimately led me to decide to apply for it.

Moving forward, I will set up my development environment by installing Arch Linux, as ENIGMA is primarily developed on this platform.

Note: You can find an example game built with Godot, showcasing the project’s final outcome, here: godot_visual_shader_editor_showcase.zip.

وَمَا بِكُم مِّن نِّعْمَةٍۢ فَمِنَ ٱللَّهِ ۖ ثُمَّ إِذَا مَسَّكُمُ ٱلضُّرُّ فَإِلَيْهِ تَجْـَٔرُونَ

Whatever blessings you have are from Allah. Then whenever hardship touches you, to Him ˹alone˺ you cry ˹for help˺.

The Noble Qur'an, An-Nahl 53